Learning to Report Unsafe Tasks in a Multi-Agent Game
arXiv cs.AIen
arXiv:2610.09002v1 Announce Type: new Abstract: When agents share a reward for completed tasks, reporting unsafe work can reduce the reporter's reward by stopping a task. Audits can make reporting optimal without ensuring that further training teaches a silent team to report. We study this learning problem in a game where any witness can stop a task by reporting. With $k$ witnesses per task sharing a policy and drawing independently, the expected-reward derivative with respect to their shared silence probability counts each task's benefit $k$ times at universal silence. The comparison with universal reporting counts it once. For arbitrary policy groups, we give an audit condition sufficient
This is a short summary published by AI Global Wire. The full article is owned and hosted by arXiv cs.AI — open it there to read it in full.
Read the full story at arXiv cs.AI- Forskning
- Agenter
- Reglering
Related AI news
- Singapore teams with Penn lab on resilient military robotsTech in Asia · October 8, 2026
- China pushes six-network buildout as AI strains power linksDIGITIMES · October 8, 2026
- How Fragile Is On-Device Language Model Safety? Localizing Safety-Critical Parameters for Sparse Fault AnalysisarXiv cs.AI · October 8, 2026
- When the Governor Becomes the Disturbance: Control-Generated Disturbance and Cost-Aware Backoff in Governed Tool-Using AgentsarXiv cs.AI · October 8, 2026
- GeoNatureAgent (GNA): A Framework and Benchmark for Pre-Production Evaluation of Tool-Using Agents on Geospatial and Environmental TasksarXiv cs.AI · October 8, 2026
- Agent Plasticity: Measuring Self-Improvement Through ExperiencearXiv cs.AI · October 8, 2026